![]() ![]() Even Reptile – once just a green ninja – was revealed to be a literal lizard man. ![]() We met freakish locals like Baraka, Mileena, and Kintaro. Every stage was some kind of insane landmark from a world of barbaric sorcery. Mortal Kombat II flipped the script and had the heroes of Earthrealm visit Outworld to take part in a double-or-nothing second tournament. It’s like how the first Terminatorintroduced just enough of its future setting so that the sequels could go wild with it. We only really got a peek at Outworld-related stuff: the four-armed Goro and the shapeshifting Shang Tsung despite them being part of a much larger army at war with Earth. ![]() Despite Kano’s eye and Sub-Zero’s ice powers, the otherworldly aspects seemed removed from the plot of the game. The first Mortal Kombat game felt almost grounded in parts due to its Earth setting. Two other things that really helped kick things up a notch were the game’s atmosphere and story. It solidified the franchise’s hold on pop culture, and even convinced Nintendo that including a little blood and gore in a video game isn’t the worst thing in the world. Plus: more fighters, more ninjas, more Fatalities, more finishing moves, more secrets, and better visuals. It took the first game, improved the gameplay, and gave us more of the gore and dark humor we loved. When Mortal Kombat II hit the arcades in 1993, it was a massive hit. ![]()
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